Whenever possible, the Storage is the default input and output for silver revenue (e.g. sales, currency exchange) and expenses (purchases, repairs, mount recovery) respectively. This option defaults whenever the character is changed, and every time the client is restarted. Therefore, this can be a constant nuisance for people who keep the bulk of their money in their Inventory, but only store a bit of money in each city's Storage for transporting items. I suggest allowing the game to save the option selected as the silver input and output, be it the Inventory or the Storage. An alternate solution would be adding a toggle for players to choose the default option in Settings.
(The default silver input for Currency Exchange is the Storage)
(The default silver input and output for buying and selling items is the Storage)
(The default silver output for repairing items is the Storage)
(The default silver output for mount recovery is the Storage)
this one is very annoying, i would prefer to have an option to directly send money from npc sales into central market.
@VonLalatina, that is true! Perhaps a 3rd option to use Central Market as silver input or output could be implemented in towns with a Central Market? After all, those towns already have a shortcut button to the Central Market Warehouse in their Storages.