As Dark Knight you have to choose between Awakening or Succession.
A lot of Dk are choosing Succession due to efficiency but there are some who stick to awakening due to its flashiness and mechanics.
This guide will be focusing on Awakening for Dark Knights, and I will also be giving additional information and tips for for Awakening.
Table of Contents
1. Pros and cons
2. Introduction
3. Special attack modifiers /Crowd Control / Protection
4. Skill build
a. Pre-Awakening / Awakening
b. Optional
5. Skill Enchantment
6. Locked Skills
7. Skill Points Distribution
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1. PROS AND CONS
First what are the pros and cons:
Pros
-mobility
-very fast clear speed
-high damage
-lots of AoE
-protected skills
Cons
-very squishy
2. INTRODUCTION
Dark Knight awakening is a melee / midrange class. Being able to switch from kriegsmesser to vediant. Having wide variety of skills from pre-awakened to awakened.
3. SPECIAL ATTACK MODIFIERS/CROWD CONTROL/PROTECTION
Special Attack Modifiers
-Down attack
-Critical attack
-Air attack
-Back attack
-Counter attack
Crowd Control
-Standing CC
(Knockback, Stiff, Stun)
-Grounded CC
(Bound, Knockdown, Float, Grapple)
-Grounded Extenders
(Down Smash)
Protection
-Forward Guard
(Blocking all incoming damage facing forward but vulnerable if CC from behind)
-Super armor
(Vulnerable from all incoming damage but wont be CCd unless grappled/grabbed)
These information are essential in playing DK to make the most out of your skills on PvPvE.
4. SKILL BUILD
Pre-awakening
Unveiled dagger
-Stiffness on good hits
-Attack speed+10% for 5 sec
-Has HP recovery +25 on every good hits if Ultimate Unveiled Dagger is learned
-Can be used on cooldown but all effects are nullified (Costs Stamina).
Hidden strike
-Stun on Good hits
-If you're low on skill points you can skip this skill
Air Strike
-Float on good hits
-Bound (does not work when hitting floating target)
-Invulnerable when 'Moving', vulnerable once it lands.
-Down attack
-Air attack
Slanted balance
-Float on good hits
-Forward Guard while using(can transition to guard / dusk / SA skill)
-Down attack
-Air attack
Pervasive darkness
-Forward guard
-ALL DP -10 for 10 sec. on good hits
-Down attack
-Can be used on cooldown but all effects are nullified (Cost Stamina).
Enforcement + Flow : termination
-Stiffness on good hits
-Down attack
-Float on good hits
-Air attack
Kamasylvia Slash
-Forward guard while using
-Knockdown on good hits
-Down attack
Wheel of Fortune
-Super armor
-Float
-Air attack
-Can be used while on awakened via Quickslot(transforms from awakened to pre-awakened)
Lunacy of Vedir
-Super armor
-Bound on good hits
-DK's bread and butter for AoE Burst Damage
-100% BSR (Stun on good hits)
-Can be used while on awakened via Quickslot(transforms from awakened to pre-awakened)
Obsidian Ashes
-Bound on good hits (PvE only)
-Take this skill for Enchanment skill / Rabam Skilll
-Up to level 5 only
Shadow Bullet
-Stiffness on good hits
-Movement speed -10% for 10 sec on good hits
-Take this skill for Enchanment skill / Rabam Skilll
-Up to Level 2 only
Dusk
-Invincible when character disappears
-Can be used on cooldown but all effects are nullified (Costs Stamina)
Smokey Haze
-Super armor while being used
-Movement speed +10% for 10 sec
-Collide on objects
Split second
-Needs to be on guard state
-Stiffness on good hits
-Down attack
-Counter skill
Nocturne
-Super armor at the start of skill
-Invincible when character disappears
-Super armor when moving forward
-Forward guard when moving backwards
-Juke skill
Passives
Infinite mastery
-Max HP increase
-All accuracy +2% at max level
Spirit Combustion
-Magic AP +10 at max level
-All accuracy +12% at max level
Skilled hunter
-Increase AP against monsters
-only take this if you are planning for PvE
Awakening
Dusk : Hallucination
-Allows you to use Dusk while on awakened form
Spirit Hunt
-Super armor
-Stiffness (PvE Only)
-Can be used to transform from pre-awakened to awakened.
-25% BSR(+10 to all DP upon usage)(Movement speed -10% for 10 sec on good hits)
Spirit Blaze
-Knockdown on good hits
-Down attack
-Quickslot available
Shattering Darkness
-Forward Guard
-Down attack
-Can be used together with Flow:bombardment
-50% BSR (Stiffness on good hits)
Flow : Bombardment
-Forward guard
-Down attack
-Can be used after Shattering darkness
-Can be used after Flow : Root of Catastrophe
Seed of catastrophe
-Stiffness on good hits
-Unprotected
-200% BSR(Stun on good hits)
Flow : Root of Catastrophe
-Down attack
-Unprotected
-Can be used to move forward of backward
-Can be used after Flow : Bombardment
Spirit Legacy
-All DP -20 for 10 Sec on good hits
-Forward Guard while using skill
-Down attack
-Down Smash
-Can be used on cooldown but all effects are nullified (Costs Mana)
-Stun on good hits (PVE only)
-100% BSR (Super armor while using skill)(Stun on good hits)
Trap of Vedir
-All evasion rate -15% for 10 sec on good hits
-Stun on good trap hits
-Down attack
-No collision
Twilight Dash
-Movement speed +10% for 10 sec when used
-Unprotected
-Air attack
-No collision
Optional (PvP)
Ravage Rake
-Down attack
-Filler Skill during combo for extra damage
Scarring Slash
-Filler skill during combo for extra damage
-with unclosed scar it applies bleed effect
Unclosed Scar
-Inflicts Bleed
Shadow bulllet
-Movement speed -10% for 10 sec on good hits
-Stiffness on good hits
-Very useful in PvP
Shadow Bullet : Air
-Invincible when character disappears
-Stiffness on good hits
-Needs to jump to activate
Spirit Blaze
-Floating on good extra hits(CC on 2nd hit)
-Can be used for chain CC (situational)
-Can be used on cooldown but all effects are nullified (Costs Mana)
-Unprotected
5. SKILL ENCHANTMENT
Shadow Strike and Wrath of Vedir are both quick slot available, however, Shadow Strike has higher damage, is safer to use due to its range, and has lower cooldown compared to Wrath of Vedir. Shadow Strike can be used from afar while Wrath of Vedir needs to be closer to the target.
Obsidian Blaze and Unveiled Fate have something in common which is the WoF animation, however, compared to cast time and vulnerability, Unveiled Fate is unprotected while Obsidian Blaze has super armor.
Rabam skill diff
Lv. 56 Rabam
Shadow Strike
-Higher damage
-Magic DP +15 for 10 sec upon use
-Bound on good hits (PvE only)
-Range Skill
Wrath of Vedir
-Lesser damage
-Magic DP +15 for 10 sec upon use
-Super armor
-Bound on good hits (PvE only)
-Down attack
-Melee skill
Lv. 57 Rabam
Obsidian Blaze
-Super armor while using skill
-Floating on good hits (PvE only)
-Air attack
Unveiled Fate
-Attack Speed 5% upon using for 10 sec
-All DP -15 for 10 sec upon good hits
-Floating on good (2) hits
-Down attack
-Air attack
-Unprotected
6. LOCKED SKILLS
7. SKILL POINTS DISTRIBUTION
This is the ideal skill points distribution with every essential skill on max level. You need at least 2075 SP which is really hard to achieve.
Without optional skills above, this will be the skill points usage, it is a lot lower and easier to get.
There you have it ! I hope this can be helpful to those who choose to play awakening dark knights
I will be making more guide for Succession, PvE, and PvP for Dark Knight.
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Sweet thanks, Azaroth.
Never levelled a DK though our dear gold Supporter Aurafyre is one. Maybe I make one in the next Season Server.
This will save me some time googling.
So succ as per your recommendations Noted.
Thanks!
Toffee of Florin
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How about the skill addons?
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I totally get the "Awakening due to the flashiness". But on a serious combat note, even if I rarely engage in it, I love DK awakening because her skills position me away from the enemy, be it in boss fights or the rare occasion I grind in Mirumok, I seldom have to use directional buttons as her skills allow me to avoid enemy attacks.
Love to all the DK mains!
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