The Witch class is the typical magic caster class with plenty of ranged AoE spells, slows, knock downs and stuns. Their main weapon is a staff, awakening is the Aad Sphera and their secondary weapon is a dagger. This high damage dealing class also has a range of support skills which make them highly desirable for large scale PVP. The main difference between a Wizard and a Witch is that Wizard is more aggressive with burst damage and has a grab, whilst the Witch class has a buffing block and is played more defensively with higher range and more sustain DPS. Both classes have S block.
Witches are very strong in group PvP and sieges but are relatively weak in 1v1 PvP unless you catch your opponent off-guard and are able to stun/knock down. PvE is very strong and easy due to the amount of AoE skills and long range.
- Very fast PvE clear speed
- Lots of AOE
- Support Utilities for PVP
- Easy to level
- Not as reliant on gearscore due to high passive accuracy
- Highly desired for largescale PVP
- Heavily focused in PvP
- Low mobility
- Long cast times
- Weak in 1v1 situations
Witches are weak in 1v1 situtations and most match ups will be hard. In large scale PVP they are very strong however, against both squishy targets and also tanks because of their high burst damage and support abilities to keep them safe.
Witches are weak against Strikers and Mystics because of their high magic resist and chain CC. Other classes with high mobility can also be very hard to deal with, especially in 1v1 situations.
- Beginner 1
This skill is your main auto attack. You can use it to recover MP quickly during PVE. Use A or D to strafe side to side whilst holding LMB to throw the attacks out faster.
[SHIFT] + [SPACE]
This is your teleport and the only mobility skill you have. It has invincible on it and also a DP +10 and Movement Speed +10% buff when used. You should make sure you take the Ultimate: Teleport as well so that you can hold SPACE to teleport again afterwards. You can switch direction between the two teleports by turning your camera and can even teleport backwards to your original position using this. doing this will project a “fake” teleport and can trick enemies. You can use this skill whilst in awakening without switching back to your staff. You can also change the direction of this skill after casting it by enabling mouse movements in your settings.
[SHIFT] + [A] OR [S] OR [D]
This is your dodge skill. You can also double-tap W to use this skill. It has shorter cast time with no cool-down but smaller range. This skill uses stamina instead of mana.
This skill does not have a key-bind and will need to be placed on your hot-bar to use. The cool-down is 3 minutes and 30 seconds but once activated you will be able to insta-cast all your skills for 15 seconds.
This skill will taunt and tank all nearby enemies for 20 seconds as well as giving them a Magic DP -15 debuff. It does not have a key-bind so you will need to place the skill on your hot-bar. The cool-down is 30 seconds at maximum rank but I wouldn’t bother leveling up the skill because it is not useful for PVE or PVP.
This skill will restore mana and give a 10% movement speed buff for up to 10 minutes. It does not have a key-bind so you will need to place the skill on your hot-bar. You should use this skill when grinding to help regenerate your mana.
This skill is your passive and will increase your casting speed. Max this skill as far as you can once you have all your main build.
This skill is taken automatically when you complete your awakening and is used to switch between your main weapon and your awakening weapon.
This skill is your block. It can be used to increase your resistances and on good blocks it will also give you some mana back. If you move after casting this skill it will release the block.
Psyche of Aad Sphera
[SHIFT + E]
This skill is taken automatically when you complete your awakening and is your awakening buff. It will regen 700 MP as wel as give you Casting Speed +20%, Critical Hit Rate +20%, All AP +20, All Accuracy Rate +15%, All Evasion Rate +12%, All DP +15 and MP Recovery +80 when using awakening skills for 30 sec. You also have super armor whilst casting this buff.
Aad Sphera Training
[LMB] or [RMB]
This skill is your awakening auto attack. You should use it when grinding to quickly get mana back and use less/no mana potions. You can also cast this skill whilst moving forwards, left or right but it will consume stamina.
This skill is used to summon Keeper Gorr. Keeper Gorr will attack targets and you can also use him with some skills to deal extra damage with special attacks. You can use [RMB] while summoning him to use a special skill as well which will inflict stiffness on a good attack. You have super armor whilst casting this skill as well.
Gorr will stay closer to you and have to go to enemies to attack them in melee. He is useful in PVP because he can block incoming hits from auto targetting skills. He can also block other players’ vision in the same way.
This skill is used to summon Keeper Tett. Keeper Tett will attack targets and you can also use him with some skills to deal extra damage with special attacks. You can use [RMB] while summoning him to use a special skill as well which will inflict stiffness on a good attack. You have super armor whilst casting this skill as well.
Tett is often more useful in PVE because he has ranged skills and doesn’t get in the way as much. He can last hit mobs that you may have missed as well.
[SHIFT] + [LMB]
This skill will freeze targets on good hits.
[S] + [Q]
This skill will CC all targets in a large area directly in-front of you. The skill also has super armor and down attack with freezing on good hits.
[LMB] + [A] OR [D]
This skill will inflict floating on good hits.
[SHIFT + Q]
Paralysis can be used on a target to inflict debuffs on them. It has a cooldown of 15 seconds and will give a Movement Speed, Attack Speed and Casting Speed -50% debuff for 10 sec on good hits. You should use this before engaging and refresh it when you can during a fight.
This skill can be cast while moving. Moving while casting this skill will drain your stamina. It’s a great skill if you need to kite mobs pre-awakening and also extends into two other skills called “Condensed” and “Multiple Magic Arrows”. Condensed (Left-Click + Right-Click) will fire a charged up version of this skill and Multiple Magic Arrows will also fire arrows when used. Multiple Magic Arrows does not have a key-bind and will need to be placed on your hotbar.
[LMB] + [S] > [LMB]
Start casting this skill by using S and Left-Click then press Left-Click again to fire. This skill will knock down up to 7 targets at max rank and will also place a burning debuff on the targets which will deal damage over time. This skill extends into another skill called “Fireball Explosion” which will deal a lot more damage. To use Fireball Explosion, press S and Left-Click to begin casting, then press Left-Click then Right-Click to fire.
[SHIFT] + (HOLD RMB)
This skill is great for leveling but drops off once you get level 40 or higher. This skill will hit 3 targets at the first rank but can be quite annoying because it will target the closest objects including some scenery. This skill extends into the “Lightning Storm” skill which is used by pressing Shift and Right-Click, then Left-Click and Right-Click afterwards. The skill is overall quite lackluster and I wouldn’t bother putting points into it.
This skill is your 100% Black Spirit Rage skill which adds extra damage and Super Armor to the skill. Lightning is an AoE stun which combos well with it’s extension skill “Residual Lightning”. To cast Residual Lightning, click S and F then Right-Click. This is probably one of the easier combos to use with high damage and a decent cool-down. Be careful while using this skill because it is your Black Spirit Rage skill. Using Lightning Strike when you have 100% Black Spirit Rage will cause you to stand still while casting for quite a long time and can be deadly in PvP or against bosses.
(HOLD S) + (HOLD LMB) + (HOLD RMB) > [LMB]
This skill is your 200% Black Spirit Rage skill which adds super armor to the full skill. Start casting this skill by using S, Left-Click and Right-Click then press Left-Click again to fire. To unlock this skill you will complete a Black Spirit quest. The skill has a long cast time and a cool-down of 90 seconds but has high damage and bonus damage which scales with your maximum mana. The skill has super armor on the attack and frontal guard whilst using the skill. It will also knock down targets and inflict stiffness and a burn damage debuff with no limit on the amount of targets.
[SHIFT] + [F]
This skill has damage with bonus damage scaling with your maximum mana. Damage is applied while you are casting and at the higher ranks you will be able to cast for longer. The skill has super armor and also bound (PVE only) and stiffness (PVP only) on good hits with no limit on the amount of targets. There is also a chance of down attack on this skill.
(HOLD SHIFT) + (HOLD LMB) + (HOLD RMB) > [LMB]
Start casting this skill by using Shift, Left-Click and Right-Click then press Left-Click again to fire. This skill extends from the Freezing skill so you will need the first rank of Freezing. This skill will drain your mana as you cast and will end when you move or run out of mana. It has forward guard when using the skill as well. You can change the direction of this skill after casting it by enabling mouse movements in your settings. I would only recommend taking this skill when you have already completed your core build.
[SHIFT] + [LMB]
This skill has forward guard when using the skill and inflicts stiffness and bound on good hits (PVE only). There is also a chance of down attack on this skill. You can also use Flow: Gorr Launch with this skill at level 57 or higher to deal extra damage.
[W] + [F]
This skill inflicts floating on good hits and also a chance of air attack. You can also use this skill whilst it is on cooldown but it will reduce its damage and doesn’t have a chance of CC. It is a long range CC skill and if the skill is on your hotbar it will switch from your pre-awakening to awakening weapon instantly.
[S] + [LMB] + [RMB]
This skill is your 100% Black Spirit Rage skill. This skill inflicts floating and knockback on good hits and also a chance of air attack and down smash. It will also debuff the targets with Attack/Casting Speed -10% for 10 sec on good hits. The skill has a low cooldown and also has Flow: Perfect Sign at level 56, which you can use by holding LMB and RMB after Fissure Wave to deal extra damage and stun on good hits. Whilst using the flow you also have a chance of down attack.
[S] + [F]
This skill has super armor when using the skill and inflicts a stun on good hits (PVE only). There is also a chance of down attack on this skill. You can also use Flow: Rage Tett with this skill at level 58 or higher to deal extra damage.
[SHIFT] + [F]
This skill is your 200% Black Spirit Rage skill. This skill has super armor when using the skill and inflicts bound on good hits and a Movement Speed -15% debuff on the target. There is also a chance of down attack on this skill and it will give you a Casting Speed +10% buff and MP Recovery. You can also use Flow: Voltaic Tett with this skill at level 60 or higher to deal extra damage.
Yoke of Ordeal
[SHIFT] + [RMB]
This skill has forward guard when using the skill and inflicts knockback on good hits (PVP only). There is also a chance of down attack on this skill. You can also use Flow: Gorr Roll with this skill at level 59 or higher to deal extra damage. You can change the direction of this skill after casting it by enabling mouse movements in your settings.
This skill can be cast on an area in front of you to place poison on the floor for 7.5 seconds. Anyone stood on on the poision will take 100 poison damage every 3 seconds for 36 seconds. This skill is great in node wars and siege and can also be cast through a barricade or wall. Using this skill will also draw mobs towards it, including tamer pets and witch/wizard pets.
[SHIFT] + [LMB]
This skill will drain HP from your target and regen your mana. This should be your main mana sustain when leveling to 50.
This skill restores a percentage of health along with mana/energy/rage. It is also cast-able on allies if you target them, but is a single target spell so you must choose either yourself or an ally. This skill has a cool-down of 10 seconds at maximum rank and does not cost mana to cast.
You can also use this skill from your hotbar whilst in awakening without switching back to your staff
[SHIFT] + [E]
This skill will greatly heal nearby allies 3 times when you cast it and has a cool-down of 30 seconds at maximum rank. You can be interupted whilst casting so make sure you aren’t vulnerable because this skill does not have any forward guard or super armor. If you need to cancel the skill early, you can use Magical Evasion, Earth’s Response or Teleport to do so.
This skill will resurrect a dead ally and you cast it by pressing CTRL then placing your mouse over the dead body and using Resurrection from your skill bar. The first rank of this skill is taken automatically. At first rank this skill will restore the allies health back to 50% and at maximum rank will restore the allies heath to 100%, but I personally don’t recommend putting points into this skill because you won’t use it that often and it uses a lot of skill points. Resurrection is also no longer possible in node wars/siege so there isn’t a lot of use for this skill.
This skill gives you a self shield which at maximum rank will convert 40% of incoming damage to mana. It will also give you an all resistances buff for 30 seconds. The cool-down of this skill is 1 minute so you should use it carefully before or during an engage.
[SHIFT] + [Q]
This skill will greatly increase your DP and the DP of allies around you (+999 DP). It will also increase resistances to all debuffs and CC excluding grabs. This is a very important skill in PVP and although the skill does not last long, it can completely change the outcome of a fight if timed well. The skill has super armor on it and a long cool-down of 3 minutes so make sure you do not waste this skill!
This skill does not have a keybind so you will need to place it on your hotbar. This is a great support skill that will increase the attack speed, casting speed and movement speed of all nearby allies for 30 seconds. It can be used in a node war to speed up allies who are chopping down a fort as well.
- Beginner 1
wow this is a great guide. Kudos!
- Beginner 1
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