Announcements

Updates [Update] November 3, 2021 (Wed) Update Details
Black Desert 2021-11-03 11:00

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on November 3, 2021.

(Patch size: approx. 843.76 MB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


 


Revisions to the November 3 Update Details

[ NODE/CONQUEST WAR ]
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● Changed the "Sun's Resolve" outfit to retain the specific colors applied for each guild/alliance when you log back in during a Conquest War.
● Changed the "Sun's Resolve" outfit to return to its default color when a Conquest War ends.
Last updated: 11/5 10:17 (GMT+8)

[ QUEST & KNOWLEDGE ]

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Mediah Adventure Journal IV 1 4
3 10
History I 1 5
2 15
Last updated: 11/11 13:47 (GMT+8)

 

Event

Event 1. Once a Day, Daily Login Rewards!

Event Period

- November 4, 2021 (Thu) 00:00 - December 8, 2021 (Wed) 23:59 

[More details]

 

Event 2. Dyeing with RGB!

Event Period

- November 3, 2021 (Wed) after maintenance - November 10, 2021 (Wed) before maintenance 

[More details]

 

Event 3. It’s Raining Loyalties and Dream Chests!

Event Period

- November 4, 2021 (Thu) 00:00 - November 17, 2021 (Wed) 23:59 

[More details]

 

Event 4. Brrr! Chill with Special Login Rewards!

Event Period

- November 4, 2021 (Thu) 00:00 - December 1, 2021 (Wed) 23:59 (UTC) 

[More details]

 

Event 5. Item Drop and EXP Time!

Event Period

- November 3, 2021 (Wed) after maintenance - November 17, 2021 (Wed) before maintenance 

[More details]

 

Event 6. A Step Closer to a PEN (V) Accessory!

Event Period

- November 3, 2021 (Wed) after maintenance - November 17, 2021 (Wed) before maintenance

[More details]

 

Event 7. A #Chandelier to Brighten Up Your Manor

Event Period

- November 3, 2021 (Wed) after maintenance – November 17, 2021 (Wed) before maintenance

[More details]

 


MAJOR UPDATES - Blue Maned Lion's Manor

Previously announced as mansion content, the "Blue Maned Lion's Manor" has been added. As it is the first manor we've ever introduced, we've purposely placed it along the Eastern Border near Heidel in Serendia, thus making it easy for many to walk by and appreciate.

We developed the "Blue Maned Lion's Manor" with a huge emphasis on expanding the content of decorating one's residence. Therefore, we allocated a good chunk of the content to be available outside the manor, thus allowing you greater freedom to decorate all areas of your manor. Also, we deemed it only fitting to add a section for all things terrace-related, which you can decorate as well.

We've added a diverse selection of manor-exclusive furniture to choose from. Various items such as grass and flowers to liven up your own garden, different lighting to accentuate your manor's majesty at night, along with a wide assortment of trees. We also added the so-called "Effect Objects" (i.e. Fireflies) to offer more meticulous ways to decorate your manor. With our aforementioned increased focus on outdoor decorations, we are planning to release additional furniture and objects of various concepts. You will also be able to host a concert in the garden, open up a mock-dueling circle, or even expand your fields into farms.

Lastly, while we originally planned on granting the rights to rent the manor to only a select group of Adventurers, we decided to remove that restriction and make this content available to all. You will still require an initial investment of 5 Contribution Points, along with a daily tax you will have to pay to Serendia. While the fee may be a bit taxing on your character, we plan to continue to update and release new content for the manor, so we ask for your interest and participation.

 
● Between Serendia's central city of Heidel and the Eastern Border, the construction of the manor that caught the eyes of countless passerby has now been completed. This newly finished structure has been christened as the "Blue Maned Lion's Manor."
- As speculation continues to swell among tavern patrons on who the exact owner of this incredible manor might be, Lord Crucio Domongatt of Heidel is reported to be seeking Adventurers who wish to reside within the manor. You can find out more by proceeding with the relevant quests.
 
 
● The Blue Maned Lion's Manor is divided into outdoor and interior areas. You can install manor-exclusive furniture along with previously existing residence furniture in the interior area of the manor.
- You can only install manor-exclusive objects in the outdoor area.
- You can also freely place all sorts of vegetation (trees, flowers, grass, etc.) along with other objects in the outdoor area.
- You cannot install manor-exclusive furniture inside a normal residence.
● Added [Manor] Crucio Domongatt's Summon, the pre-requisite quest to be able to rent the Blue Maned Lion's Manor. Once you've completed the questline up to [Manor] A Father's Heart, you will then be able to rent the Blue Maned Lion's Manor for 5 Contribution Points. You'll be able to accept this quest after completing either [Boss] Witch of Horrors OR Looking for Adventurers OR [Special Growth] Fughar's Memorandum - Chapter 6 from the Black Spirit (/) under Suggested quests.
※ You must have activated the "Life" Quest Type in your Quests window to see this quest.
- The Blue Maned Lion's Manor requires a daily rental fee of 1 million Silver. You can get a discount for this fee depending on the number of days you sign to rent the manor.
※ You can withdraw the required fee from either your inventory or your storage in Heidel.
Contracted Days Discount (%)
29 days or below n/a
30-89 days 5%
90-179 days 8%
180-364 days 12%
365 days 20%
- Upon cancellation, you will be refunded the usage cost for the remaining days left in your contract minus a certain surcharge.
* Once your rental period expires, you will no longer be able to access the manor. You can get all the items installed in the manor returned to your storage in Heidel by selecting to "Return the Manor."
 
Days Remaining Surcharge (%)
29 days or below 15%
30-89 days 20%
90-179 days 23%
180-364 days 27%
365 days 35%
- From time to time, you may find the "Blue Maned Lion's Manor Deed" available on the Imperial Auction House. If you can get your hands on this deed, you will no longer have to invest the 5 CP nor pay the daily tax to use the manor, permanently. We will post more details regarding this Imperial Auction in the future.
● Badane, the groundskeeper of the Blue Maned Lion's Manor, is now available. Badane had long overseen a now-defunct manor, and thus knows all there is to know regarding how to manage a manor. He is a certified manor groundskeeper and claims that he's come to help you tend to your new manor.
● Added manor-exclusive furniture, vegetation, and objects. You can obtain these pieces of furniture through various means and/or crafting recipes with varying difficulty. They may take a bit more time and effort compared to normal residence furniture, but once you've obtained them all, they will definitely add to your enjoyment of spending each day in your manor.
 
Item Item Description
[Manor] Dreaming Golden Mermaid Fountain
A 3 tier fountain with a realistic singing golden mermaid. A great piece of outdoor ornament to add to the sense of grandeur to the manor. This fountain can only be owned by outstanding treasure hunters of the seas.

After completing the quest that can be accepted from Naruo at the Slippery Scallywags Isle, use the Clickety-clack Key to open the Slippery Scallywags Treasure Chest buried in the sea near the Slippery Scallywags Isle to obtain the Golden Mermaid Statue. The 3 tier fountain can be crafted in level 5 Furniture Workshop. 
[Manor] Leaping Golden Deer Fountain

A three-tiered fountain with a golden deer leaping towards the sky and touching the clouds. A great outdoor ornament to add a sense of grandeur to the manor. This fountain can only be owned by veteran hunters.

After completing the quest that you can accept from Remitaronsom at the Tooth Fairy Cabin in Kamasylvia or Lejenti at Narcion of O'dyllita, you can collect special hunting loot to obtain the Golden Deer Statue. The three-tiered fountain can be crafted at a level 5 Furniture Workshop

[Manor] Rearing Golden Horse Fountain
A 3 tier fountain with a magnificent golden horse rearing at the top. A great piece of outdoor ornament to add to the sense of grandeur to the manor. This fountain can only be owned by riders that have ridden their steeds towards a great goal.

 After completing the quest that can be accepted from Gula at Stonetail Horse Ranch, collect trophies by participating in the Old Moon Grand Prix to obtain the Golden Horse Statue. The 3 tier fountain can be crafted in level 5 Furniture Workshop.
[Manor] Starspun Chandelier
A Starspun Chandelier that was crafted in the Ancient Kingdom of Orzeca. According to records, it was crafted by a father for his daughter who loved to go out to see the stars. She started to go out every night to gaze up at the stars because she was told that her mother became a star in the sky when she departed too early from this world. However, her father heard a prediction from an astrologist that claimed his daughter will die on a night when she goes out to see the stars. Therefore, he made it so that she can look at the stars without having to leave the house.

 After receiving the blessing of Queen Viorencia Odore of O'dyllita, you can purchase the design from Amarin, the Luxury Vendor, to craft it in level 5 Furniture Workshop. 
[Manor] Sunflare Chandelier
A Sunflare Chandelier crafted in the Ancient Kingdom of Orzeca. According to records, a father crafted it for his son who was turning pale. This was because the family was prohibited from seeing the sun due to the grave sins they have committed.

After receiving the blessing of Queen Viorencia Odore of O'dyllita, you can purchase the design from Amarin, the Luxury Vendor, to craft it in level 5 Furniture Workshop. 
[Manor] Glory of Serendia Wall Decor
A Glory of Serendia Wall Decor crafted by the famous noble family that used to live on the spot for generations is where the Elion Church in Heidel stands today. The family had five sons, but the family came to ruin when all of them went to war and died during Calpheon's invasion of Valencia. Eli discovered it when he came to found the church long after the family was forgotten. Now, only people that have a deep understanding of Serendia can get it from Eil.

After completing the quest you can accept from Eil at the Elion Church of Heidel, you can obtain the Lion that Serenades the Sun and Design: Crown of Honor then craft the Crown of Honor in level 5 Furniture Workshop and combine items to obtain Glory of Serendia Wall Decor. 
[Manor] Aal's Sanctuary Wall Candle Stand
An Aal's Sanctuary Candle Stand crafted by the artisan craftsman of the Royal Palace of Valencia. It was used to light the secret basement below the royal palace used in war time. It is said to be used to pray for sanctuary.

 After obtaining the Golden Mane Glass Vase by fishing at Ibellab Oasis, take the vase to Kiyak, a bookseller in Valencia, who longs to know the story behind the glass vase, to obtain Aal's Sanctuary Candle Stand. 
[Manor] Runn Lamp
A lamp that was used to light the currently deserted city of Runn back in the day. It was created with the Runn's Light Fragment, a stone that never burns out to stay bright throughout the night.

After learning the Knowledge on Inextinguishable Stone, find Shakatu to complete the quest you can accept from him to learn the Knowledge on Runn Light Fragment. Only a skilled alchemist who has this Knowledge can obtain the Runn Light Fragment. You can craft the other parts that make up the Runn Lamp in level 5 Furniture Workshop. 
[Manor] Skabiosa's Gazebo
Skabiosa, the work supervisor in Kamasylvia, was shocked to find out that people coined the term "Skabiosa's midnight oil" as she was infamous for working day and night without rest. She then decided to go to Lake Flondor and rest, but she went all the way down to Okiara River where she was inspired to build the Skabiosa's Gazebo. Skabiosa made it to represent the winds of the forest and the flow of the river.

After completing the quest that can be accepted from Skabiosa, the work supervisor of Kamasylvia, take Peridot Petals to Skabiosa to obtain the design for Skabiosa's Gazebo. Then, you can craft it in level 5 Furniture Workshop. 
[Manor] Little Sun
The Little Sun was used to light the Calpheon Slum. The stone inside stays bright like the sun, even during the night. The stones are a rare product of numerous alchemical experiments.

After you learn the Knowledge on "Inextinguishable Stone," that is hidden among the pile of books in the library in Calpheon, you can obtain the Inextinguishable Stone according to a certain probability. You can use Processing with Alchemist's Lamp and Inextinguishable Stone to craft Little Sun. You can obtain the Inextinguishable Stone by collecting a certain number of Charred Stone, the result of failed Alchemy, and taking them to Yisar Pjetyo, the Alchemist in Tarif. 
[Manor] Flondor Pond
A Grándiha style outdoor stone structure with fresh Apu Apu Waterstarwort planted in it. You can smell the flowery fragrance of Vedelona and running your hand slowly through the leaves and the cold water reminds you of being at Lake Flondor.

Find Vilentia, the Seed Vendor in Kamasylvia, and accept and complete a quest to obtain Vilentia's Vedelona Bouquet. Find Miloberry, the fruit vendor in Flondor, and accept and complete a quest to learn the Knowledge on Miloberry's Apu Apu Waterstarwort. Once you have the Knowledge, you can use Alchemy to obtain Miloberry's Apu Apu Waterstarwort. Then, you can complete Flondor Pond after crafting Grándiha Style Outdoor Stone Base in level 5 Furniture Workshop. 
[Manor] Life Guru Trophy
A glorious trophy crafted by the Old Moon Guild awarded only to people that have reached the pinnacle of every Life Skill category. Anyone that owns it should be proud of themselves and showcase the trophy to gaze upon tirelessly.

The Old Moon Guild members will come to the manor when you reach the Guru level in any Life Skill category.  Talk to them to obtain the glorious trophy and combine items after crafting the Pedestal of Honor in level 5 Furniture Workshop to obtain the Life Guru Trophy. 
[Manor] Laurus Nobilis Trophy
The Laurus Nobilis Nest that Lara, who runs the orphanage, carefully crafted with the orphans is placed on top of the Angel's Pedestal that the Heidel Villagers made for Lara. The fresh leaves gently sway on the breeze and you can feel a sense of warmth from somewhere.
 
You can accept a weekly quest from Melissa Brady in Heidel. If you have Laurel Leaves in your Inventory, that you can obtain as a weekly quest reward, you can accept a quest from someone and complete it to obtain the Laurus Nobilis Nest. Craft Angel's Pedestal in level 5 Furniture Workshop, then combine items with the Laurus Nobilis Nest to obtain Laurus Nobilis Trophy. 
[Manor] Stella's Hope Ornament
A vase made by Izella in Florin for the adventurer that shared in the pains with her son Stella. The bouquet of Vedelona in the vase is giving off a pleasant scent. Much like the sincere hopes of Stella for someone, the flowers give off sentimental feelings.

Find Izella in Florin to complete the daily quest to get the Vase of Florin's Hope. Afterwards, combine it with the Vilentia's Vedelona Bouquet to get Stella's Hope Ornament.
[Manor] Glory of Heidel
An Indomitable Lion statue that was only awarded to the great heroes of Serendia. The lion appears so grand and powerful that none other than a great hero can meet its gaze.

With the honorable title obtained from the Elvia Realm equipped, seek out the Ahib Lejenti beneath Glish to accept a special quest to obtain the Serendia Indomitable Lion, whichyou can use to complete the Glory of Heidel at a level 5 Furniture Workshop.
[Manor] Fountain of Blessed Springs
A water fountain that depicts the wings of an angel with the beautiful song-like sound of water flowing down the fountain. The most unique fact about this fountain is that no one knows who crafted each part of the fountain. However, it would seem like the people wish to protect the mysterious legend of the water fountain, as no one has stepped forward with any information about it. So, the water fountain is still treated as something that was sent down from heaven.

Find Soryu in Port Ratt to listen to the story about the Fountain of Blessed Springs.
First, the Fountain of Divine Melodies can be obtain at Crow's Nest.
Second, the Heaven's Tower can be obtained from a treasure chest on the legendary island, that has been passed down at Port Ratt, by using the Ocean Horizon Key.
Third, the Wings of Frozen Tides can be obtained by handing over the Iridescent Pebble and Blue Spirit Essence to the leaders on Papua Crinea.
These three piece then can only be combined by Bindo, the blacksmith at Port Ratt, to make the Fountain of Blessed Springs.
[Manor] Florchestra Music Stand
A music stand made of wood from a tree hit by lighting that has the Florchestra's Music Textbook from Artina's teacher placed on it. The textbook has faded over time, but no great musician could resist trying to get one.

A Shai with Musicianship Grade C or higher can go to Artina and get her the clothes she wants to wear to get the Florchestra's Music Textbook. Then bring the dewdrops that can be obtained from Artina by doing the Florchestra daily quests to Valentine, the chief of Florin, to get the Thunderstruck Wooden Music Stand. Combine the music textbook and the music stand to get the Florchestra Music Stand.
[Manor] Spirit's Echo Contrabass
A contrabass found in the rubble left by the Thousand Year War between the Papus and Otters. It isn't making a sound right now, but the Papu soldiers claim to have heard the sound of a spirit dwelling within it.

Hand over the Lamute Gang's Benns Coin to Benns Ruberen in Port Grándiha to get the Lamute Handmade Stand. Complete the quests where you need to hand over the Papu or Otter coin with Benns Lamute on Papua Crinea Island to get the Spirit's Echo. Combine the two items to get the Spirit's Echo Contrabass.
[Manor] Dim Runn Lamp

A Runn Lamp that gives off a gentle light crafted on Crow's Nest. Walking in the soft light of the lamp makes you feel like you are strolling through the peaceful depths of space.

Runn's Light Fragment can be obtained via Alchemy, while the Tidal Blue Lamp Post and Hero's Small Lamp can be purchased from Lavala. With these in your possession, you will be able to craft the Dim Runn Lamp at a level 5 Furniture Workshop.

Last updated: 11/19 12:40 (GMT+8)

[Manor] Morning Mist's Embrace

A hot spring bath that contains Dragon's Tears, the best hot spring water in Duvencrune. The hot spring water relieves you of all your tension and calms your nerves with the added effect of the morning mist that clears your mind of all your worries. Dipping your body in it even for a short moment washes your fatigue away built up during the day. Its design is also recognized as the best in Duvencrune.

The Jar of Dawn's Mist can be purchased with Silver from Pataro at the Morning Fog Post in Duvencrune. You can also complete the quest from Odelphin at the Mercenary Office to learn the Knowledge required to craft the Dragon's Tears via Alchemy. With these in your possession, you will be able to craft the Morning Mist's Embrace at a level 5 Furniture Workshop.

Last updated: 11/19 12:40 (GMT+8)

[Manor] Carpet of a Forgotten King
A red carpet made of a now-extinct creature called a Keplan Horn Cocoon. The texture of the carpet is so soft that it feels like you are walking on clouds.

Upon obtaining the Fertile Oil-Rich Soil from a Mole that appears while Farming in the secret location revealed in someone's journal in Keplan will let you proceed with this quest. Take the Keplan Horn Cocoon you're awarded from the quest to Merv in Calpheon to extract the silk, which you can use at a level 5 Furniture Workshop to complete the Carpet of a Forgotten King.
[Manor] Shattered Star Partition
A Shattered Star Partition that Pavino Greko, the storage keeper in Epheria, kept in his 23rd storage. Its color will never fade as it is decorated with real star fragments from the star that crashed in Star's End.

Upon completing Pavino Greko's Collection Vol II, seek out Pavino Greko, storage keeper of Port Epheria, with the materials he asks for to obtain the Shattered Star Partition he's kept in his 23rd storage.
[Manor] Fairy's Abode of Sunlight
A Fairy's Abode where fairies that adore the bright twilight in the sky congregate. They are known to return to the abode after getting tired from sliding down slides made of clouds dyed in the twilight.

Upon completing the "Fairy, Mysterious Companion" quest, find Laila, Queen of the Fairies, at Kamasylve Temple to proceed with a quest to summon forth fairies of different shapes and colors.
Bring the materials each group of fairies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Fairy's Abode of Nature's Light
A Fairy's Abode where fairies that adore the emerald trees and grass congregate. They are known to return to the abode after getting tired from playing with the dew drops in the forest.

Upon completing the "Fairy, Mysterious Companion" quest, find Laila, Queen of the Fairies, at Kamasylve Temple to proceed with a quest to summon forth fairies of different shapes and colors.
Bring the materials each group of fairies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Fairy's Abode of Moonglade
A Fairy's Abode where fairies that adore the moonglade congregate. They are known to return to the abode after getting tired from playing with the droplets of waves.

Upon completing the "Fairy, Mysterious Companion" quest, find Laila, Queen of the Fairies, at Kamasylve Temple to proceed with a quest to summon forth fairies of different shapes and colors.
Bring the materials each group of fairies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Fairy's Abode of Flame's Light
A Fairy's Abode where fairies that adore the hot burning flames congregate. They are known to return to the abode after getting tired from chattering among themselves in small groups by the flames.

Upon completing the "Fairy, Mysterious Companion" quest, find Laila, Queen of the Fairies, at Kamasylve Temple to proceed with a quest to summon forth fairies of different shapes and colors.
Bring the materials each group of fairies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Atanis Fireflies of Sunlight
A group of fireflies that hatched in the shadows after the rain that Narc God poured down ended and the twilight was cast on the Atanis Pond. They tend to group up together to be more like the light of Narc's deeply placed bond.

Accept the quest from Maery at Atanis Pond to proceed with a quest to call forth fireflies of different shapes and colors.
Bring the materials each group of fireflies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Atanis Fireflies of Nature's Light
A group of fireflies that hatched at the center of everyone's attention due to the discovery of Tunta God's footprint at Atanis Pond. They tend to group up together to resist the light of Tunta's deeply placed loneliness.

Accept the quest from Maery at Atanis Pond to proceed with a quest to call forth fireflies of different shapes and colors.
Bring the materials each group of fireflies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Atanis Fireflies of Moonglade
A group of fireflies that hatched in the glint of the eyes of Okiara when Okiara came upstream to take a quick glimpse of Atanis Pond. They tend to group up together to be more like the light of Okiara's deeply placed kindness.

Accept the quest from Maery at Atanis Pond to proceed with a quest to call forth fireflies of different shapes and colors.
Bring the materials each group of fireflies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Atanis Fireflies of Flame's Light
A group of fireflies that hatched while giggling from the sudden shake of the earth as Valtarra tossed and turned its body. They tend to group up together to be more like the light of Valtarra's deeply placed passion.

Accept the quest from Maery at Atanis Pond to proceed with a quest to call forth fireflies of different shapes and colors.
Bring the materials each group of fireflies enjoys, and you'll be able to bring them into your manor as well.
[Manor] Herald
of Dawn Fireplace
A Fireplace crafted in Crow's Nest. It's a special fireplace decorated with a mirror imbued with the flame and spirit of Hesed's Crystal. You can see the following text written when you look closely.
"Never forget the reason you can stay in the highest places is because the ones below are supporting you and that countless sacrifices were made to become the center of the world. Look into the mirror every morning and repent for the person you were yesterday then start the day anew. Never forget that we are all fulfilling our important purpose in life even if we don't appear to be important beings to the outside world."

Obtain Lavala's special invitations from Morco the Crow Merchant's Weekly Shop or by Fishing in the locations revealed by Patrigio found in Grána, Calpheon, Duvencrune, O'draxxia, and Velia, gather the materials mentioned in the letter to the Crow's Nest with the invitation in hand to obtain a fireplace that can only be crafted from the Crow's Nest.
[Manor] A Breezy Day
at the Manor

The painting "A Breezy Day at the Manor" done by the artist Leordo Dias. It is truly a magical painting that washes your worries away just by looking at it. It is an extremely realistic painting that makes you feel like a gentle breeze is coming.

After renting the manor, meet with the artist Leordo Dias, then purchase the Top-Quality Thornwood Timber Frame from O'draxxia's Luxury Vendor Amarin to obtain the painting. You can complete additional weekly quests from Leordo Dias at Dias Farm to obtain more.

[Manor] Handcrafted
Ancient Kingdom Bookshelf
A Handcrafted Ancient Kingdom Bookshelf that was restored by Denulo, the gravekeeper at Crypt of Resting Thoughts in O'dyllita. Its luxurious gold decorations really stand out. It contains records about the everyday life stories, culture, and hopes of the people in Orzeca. However, parts of the texts cannot be interpreted as they are written in an ancient language that isn't native to Orzeca.

Proceed with the quest through Denulo, the gravekeeper at Crypt of Resting Thoughts, then bring her some rare and valuable items to obtain each part of the restored bookshelf. Once you have all the parts, you can combine them in a level 5 Furniture Workshop.
[Manor] Handcrafted
Serazad Chair
A handcrafted chair made by Serazad the Villa Keeper during her stay in the villa. Its clean looks and cozy colors makes it easy to place anywhere.

You can obtain this by bringing a Crimson Echo Flower, rewarded from daily Villa quests, and a large amount of Sweet Fig Pie for the Villa Keepers themselves to Shakatu's Right-hand Man Dellus.
[Manor] Handcrafted Serazad
Bedside Table
A handcrafted bedside table made by Serazad the Villa Keeper during her stay in the villa. Its clean looks and cozy colors makes it easy to place anywhere.

You can obtain this by bringing a Crimson Echo Flower, rewarded from daily Villa quests, and a large amount of Spicy Teff Sandwich for the Villa Keepers themselves to Shakatu's Right-hand Man Dellus.
[Manor] Olvian Bookshelf
[Manor] Olvian Sofa
[Manor] Olvian Wardrobe
[Manor] Olvian Bed
An Olvian Dining Table crafted by Wocester, the Olvian furniture dealer. He said he crafted the furniture while reminiscing about the charming, timeless town of Olvia. Both Sturdy Maple and Pine Plywood were used to make this furniture, but the grain on each piece of wood matches the others perfectly. You can truly feel Wocester's fondness for Olvia.

Proceed with the quest through Wocestor, the furniture vendor of Olvia, then you'll be able to obtain the furniture design via two different means. You could either learn all about the Rare Hunting Guide Category, then consume Energy to obtain the design, OR obtain Energy-exuding from Hunting Rare Animals, then trade them for the design as well. Then gather all the necessary materials with the design in a level 5 Furniture Workshop to craft the furniture.
[Manor] Lion's Reach
Fountain
A northern Heidelian style water fountain that was put out of production after Serendia was conquered by Calpheon. In the past, it was used in ceremonies where someone returning from war would wash their bodies of the stench of their enemies and swear upon the peace of Serendia before an audience with the king. You can read the following text when looking at it closely.
"Be always vigilant like a lion"

Find Jemkas Wyrmsbane at Heidel Northern Guard Camp to complete the quest, then gather Dark Spirit's Greed to obtain the Northern Heidel Gothic Fountain. Make Jemkas Wyrmsbane remember a certain someone in Calpheon who will let you obtain the Lion's Gaze for Moonlight Opal. Only then will you be able to obtain the Lion's Reach Fountain through a level 5 Furniture Workshop.
[Manor] Marzana's Starpaved Table
[Manor] Marzana's Path of Stars Chair
A table crafted by Marzana, the leader of the Lavania League, and artisan Dwarves in Gavinya Great Crater. The galaxy as she imagines it is engraved on it beautifully.

Bring Bluish Sulfur to Marzana to obtain a crafting token, which you can hand over to Muturan who watches over Gavinya Great Crater to obtain Marzana's Starpaved Table.
[Manor] Stonetail
Outdoor Shed
A Stonetail outdoor shed that clip-clops in the wind. The shed stays cool even in the blazing mid-day heat. It makes you feel the warmth of the countryside as you feel the breeze you feel as you lie inside the shed.

After you've passed Shamhain's test to take the first step towards becoming a fine horse trainer at Stonetail Horse Ranch, collect Golden Seal - [Imperial Training] to obtain the Clip-clop Stonetail Mobile, and you'll be able to manufacture the remaining objects from a level 5 Furniture Workshop.
[Manor] Fireflies
A group of fireflies giving off a gentle light. The light from these fireflies looks even more mesmerizing at night and adds a nice touch to the manor.

Search for them near a village of powerful magic south of the Lava Cave, a crater where the Black Star fell, by the vilest criminals in the Great Desert, and amongst walking aquatic creatures.
 
● Norma Leight of the Northern Wheat Plantation has begun exchanging Tulip Seeds. Bring God Bar 1G to Norma Leight to exchange for seeds, which you can turn into harvest Tulips via Farming. Based on a set probability, you can harvest up to 3 Budding, Blossoming, or Fully Bloomed Tulips. Bring your picked Tulips to Norma Leight to exchange them into Tulips you can install in your manor.
Required Items Exchanged for
Budding Red Tulip x5 [Manor] Budding Red Tulip x1 or [Manor] Budding Yellow Tulip x1
Blossoming Red Tulip x3 [Manor] Blossoming Red Tulip x1 or [Manor] Blossoming Yellow Tulip x1
Fully Bloomed Red Tulip x2 [Manor] Fully Bloomed Red Tulip x1 or [Manor] Fully Bloomed Yellow Tulip x1
 
● Lebyos, the Furniture Vendor of Heidel, is now selling the [Manor] Maze Shrub and other natural vegetation available in different sizes.
- The furniture items sold by Lebyos of Heidel are as follows.
Preview Furniture Price
[Manor] Long Maze Shrub 2,000,000 Silver
[Manor] Maze Shrub 1,000,000 Silver
[Manor] Maze Corner Shrub 2,000,000 Silver
[Manor] Maze Arch Shrub 4,000,000 Silver
[Manor] Turf Tile (1X1) 1,000,000 Silver
[Manor] Turf Tile (2X1) 2,000,000 Silver
[Manor] Turf Tile (2X2) 4,000,000 Silver
[Manor] Turf Tile (2X6) 12,000,000 Silver
[Manor] Turf Tile (4X4) 16,000,000 Silver
[Manor] Wing Turf 2,000,000 Silver
[Manor] Circular Turf (Large) 2,000,000 Silver
[Manor] Crescent Turf 2,000,000 Silver
[Manor] Circular Turf (Small) 1,000,000 Silver
 
● Wocester in Olvia, Gustuk in Port Epheria, and Benns Ruberen in Grándiha have recently added new furniture to their wares, and are said to be selling them for a price. Mayeri in Trent is also selling some trees for to be used to decorate homes.
- The furniture items sold by Wocester in Olvia are as follows.
Preview Furniture Price
[Manor] Olvian Dining Table 15,000,000 Silver
[Manor] Olvian Table 10,000,000 Silver
[Manor] Olvian Bedside Table 4,000,000 Silver
[Manor] Olvian Chair 4,000,000 Silver
[Manor] Olvian Drawers 15,000,000 Silver
 
- The furniture items sold by Gustuk of Port Epheria is as follows.
Preview Furniture Price
[Manor] Shattered Star Partition 2,000,000 Silver
 
- The furniture items sold by Benns Ruberen in Grándiha are as follows.
Preview Furniture Price
[Manor] Spirit's Echo Contrabass 30,000,000 Silver
[Manor] Florchestra Music Stand 20,000,000 Silver
Manor] Breaking Wave Chair 3,000,000 Silver
 
- The furniture items sold by Mayeri of Trent are as follows.
Preview Furniture Price
[Manor] Small Acacia Tree 3,000,000 Silver
[Manor] Small Birch Tree 3,000,000 Silver
 






 
● Improved Place Mode so you can place housing items more quickly inside the manor when you hold Ctrl.
● Improved Place Mode so you can rotate the camera angle up and down inside the Blue Maned Lion's Manor by entering Q, E.
● Improved Place Mode so you can arrange furniture more exquisitely in the Blue Maned Lion's Manor by entering Shift with "], [," which rotates the furniture more slowly.
● Added the Decorate function for other Adventurers visiting a Adventurer's manor.
- You can use the Decorate function to arrange Pearl furniture and installments in another Adventurer's manor and can give gifts to the owner of the manor.
- You can check the walls, flooring gifted through the Decorate function via mail.
- Other types of furniture will be given as complete installments in the manor.
● Added an icon for the location of the Blue Maned Lion's Manor between Heidel and the Eastern Border to be displayed on the World Map (M) window.
 

NEW & IMPROVEMENTS

CONTENTS

● Added the function to dye your equipment with specific colors instead of being limited to the preset color palettes.
- After selecting the equipment and specific part of the equipment you wish to dye in the Dye (J) window, select the Merv's Palette tab to find the "Color Palette" button (). Click it to open up the window.
* To freely dye your equipment and outfit, you will need to have an active "Merv's Palette."
- Move your cursor or input the appropriate value in the respective R/G/B slots, then press the "Select Color" button to find the color you seek.
 
● Added the function to dye your character's hair with specific colors instead of being limited to the preset color palettes.
- Through both the Beauty Salon (F4) and when creating a new character, you can now open the Color Palette window via Customization - Hair - Color, move your cursor or input the appropriate value in the respective R/G/B slots to find the color you seek.
- You cannot select colors with too high of a chroma. The color palette will auto-adjust to the color with the highest chroma.
 
Many of our Adventurers have shown great interest in customizing their characters, but due to having to click each individual preset dye color, they may have felt limited with the scale of available options.
With today's update, we've implemented the function to be able to customize your character's equipment, outfits, and hair color through specific RGB colors. You can adjust not only the color but the fabric of your equipment and outfit with the "Color Palette" function, thus granting greater freedom in bringing out your character's uniqueness. However, using the "Color Palette" function on your character's hair may auto-adjust the chroma of your selected color to prevent your character's hair color from looking less natural.
We hope that this update brings more color to your adventures.
● Changed the Slippery Scallywags Den to now resurrect your character in the Slippery Scallywags Den if you choose to resurrect at the closest town.
● Changed the Marni servers where you access the Grand Prix Horse Race course, Red Battlefield, Battle Arena, and similar content to be no longer possible to package Imperial Cook/Alchemy boxes while on those servers.
● Changed the Progression Pass so that Trial Characters cannot receive rewards from it.
● Changed forced PvP (ALT + C) to not activate while in the Red Battlefield.
 
● Grim Reaper's Judgment - Fixed the issue where the skill could be used without going on cooldown in certain situations.
 
 
● Changed so that Forward Guard will not be applied when moving backwards with no Guard Gauge.
- Therefore, the guard breaking motion will no longer be displayed when moving backwards with no Guard Gauge.
● Aal's Protection - Changed to be no longer usable with no Guard Gauge.
- Therefore, you will need to recover Guard Gauge before being able to use the skill Aal's Protection.
 

ITEM

● Separated [Musa] Western Frontiers Gloves and [Musa] Western Frontiers Shoes from the [Musa] Western Frontiers Armor.
- Added [Musa] Western Frontiers Gloves and [Musa] Western Frontiers Shoes to the outfit boxes that contain [Musa] Western Frontiers Armor.
* Adventurers who had the [Musa] Western Frontiers Armor in their possession will receive the [Musa] Western Frontiers Gloves and [Musa] Western Frontiers Shoes in their storage in Heidel.
● Added the "Category" and "Main Usage" information to the item description of items that can be received as part of the login rewards (excluding DC coupons and Inventory Slot Expansion Coupons).
 
●Changed the item "Old Moon Alchemy Catalyst" to be sellable to NPC vendors for 350,000 Silver.
 

MONSTER

● Fixed the issue where the Halloween boss Innocence Mk XII would still perform the massive AoE attack even when all the summoned Innocence Mk XI were defeated.
● Increased the attack range by 1.8 times on the ranged attacks of the transformations MOD Oog Mk VIII, MOD Oog Mk III, and MOD Mago Mk V, that could be used to defeat Innocence Mk XII. Due to this change, the attack effect was changed to match the new range.
● Changed the scissors effect shape of the Innocence Mk XII, and the transformation versions MOD Oog Mk VIII, MOD Oog Mk III, and MOD Mago Mk V.
 

QUEST & KNOWLEDGE

● Reduced the number of Knowledges required to obtain max energy for certain Knowledge categories.
- The max amount of obtainable energy is the same as before, but you need less Knowledges and don't need to complete all Knowledges of the following Knowledge categories to increase your max energy.
Knowledge Categories Max Energy Increase  Number of Knowledges Required
Citizens of Calpheon 1 9
3 17
Beasts (Balenos) 1 2
2 7
Imps (Serendia) 1 4
2 11
Beasts (Serendia) 1 2
3 6
Beasts (Calpheon) 2 8
5 22
Bandits 1 7
2 16
Kzarka 2 6
Creatures of Mediah 1 14
4 27
Ruins 1 6
2 16
Lake Kaia 1 4
2 9
Harpy 1 2
2 6
Khurutos 1 6
2 11
Secret Societies 1 6
3 13
Refugee Camp 1 5
2 13
Red Orcs 1 9
2 16
Serendia Adventure Journal I 3 9
Serendia Adventure Journal III 4 16
Serendia Adventure Journal IV 1 6
4 13
Monarch of Darkness Adventure Journal 4 13
Balenos Adventure Journal I 1 4 (Unchanged)
3 9
Southwestern Calpheon Adventure Journal 2 4
2 10
Mediah Adventure Journal IV 1 4
3 10
History I 1 5
2 15
Rhutum 1 6
2 13
Node Manager (Balenos Sea) 2 10
4 19
Creatures of Calpheon 1 5
3 17
Last updated: 11/11 13:47 (GMT+8)
● Moved some of the Knowledges of Monarch of Darkness Adventure Journal and Serendia Adventure Journal I categories to the Serendia Adventure Journal V category.
 
Knowledge
The Origins of the Shadow Knights
The Coming of Belmorn and the Knights of Dawn
The Fall of the Knights of Dawn I
The Fall of the Knights of Dawn II
The Secret Guards Departed For Mediah
Origin of Clear Water
Artifacts in the Extraction Mill
● Changed so that you can proceed with the "Weakness of the Living Legend" quest when you complete the "Punish the Wandering Rogue" quest.
● Changed to clearly mark the equipment part to be crafted when you hand over Specter's Energy to craft Blackstar gear.
● Changed the dialog text of the "[Pet] Lauren's Fluffy" quest that you can accept from Lafi Bedmountain when you choose the first crossroads main quest during the Serendia main questline to be more natural for the quest.
● Changed so that you can only hand over [Event] MOD Oog Power Core to Dellenoa when you have accepted the "[Event] Decisions and Results" quest.
● Changed so that you can complete the Atoraxxion: Sycrakea main quest, [Atoraxxion] Syca's Cradle, by talking to Yaz even when you defeat first.
 

NODE/CONQUEST WAR

● Added the max Special Evasion limit to the Node/Conquest Wars that have Stat Limits.
- "Special Evasion" is a stat that allows your character to evade Critical Hit, Back Attack, Down Attack, and Air Attack damage.
- The Special Evasion stat limits are as follows for each of the Node/Conquest Wars:
Node War
Node Level Limits
Lv. 1 0 %
(Special Evasion stats are not applied.)
Lv. 2 No Limits
Lv. 3
Lv. 4
 
Conquest War
Territory Limits
Calpheon No Limits
Mediah 20%
Valencia 30%
Lv. 1 nodes are for guilds that are just starting out on Node Wars and new Adventurers. Therefore, we have limited the stats for those wars. However, we understand this is not enough. Initially, we limited the AP+DP score. Now, we have limited HP, Resistance, and other stats so that Adventurers can play on a more even playing field. As we continue to add limits, we have added the special evasion stat limit, which was asked for by numerous Adventurers. We will continue to monitor Lv. 1 Node Wars so that it runs as we have originally intended it to.
● Improved to be able to resurrect without going to the loading screen when you die within a certain vicinity of the fort/command post/field HQ during Node/Conquest War.
- When resurrecting without going to the loading screen, the character will be invincible for 5 sec.

In today’s update, we improved the resurrection system by allowing Adventurers that die near their fort to be able to resurrect without going to the loading screen. The distance used for this system is the same as the distance of where Adventurers get the “Spirit of Battle” effect. As Black Desert is supposed to be a seamless open-world, we try to minimize the use of the loading screen when we can. Especially during Node/Conquest War where you will be resurrecting often, we have removed this inconvenience which also sometimes caused Adventurers to disconnect. Therefore, Adventurers will now be able to resurrect immediately when they die near their forts with the improvements made to the resurrection system.

Additionally, we are working on a “remote installation” system that will lift the burdens of the builders of the guilds for a future update. This system is being designed to make it as convenient as possible. We will do our best to get this out on Black Desert Global Lab as soon as we can. Thank you.

● Added a new skill to the Enhanced Flame Tower that can be used in Node/Conquest War.
- After performing 4 basic attacks, hold F to fill the gauge to use the skill "Incinerating Flame."
- Fill the gauge to the max to use Oil for Enhanced Flame Tower x8 then use the skill "Incinerating Flame" for 5 sec.
- The Enhanced Flame Tower will become overheated after using the skill "Incinerating Flame" and cannot be used for the next 15 sec.
● Changed the requirement to equip and the time the guild color is applied to the Conquest War-exclusive outfit "Sun's Resolve" to the following:
Categories Before After
Requirement Able to equip after Conquest War begins Able to equip 1 hr before Conquest War begins
Color Applied After Conquest War begins 1 hr before Conquest War begins
- The following requirements must be met to equip the outfit, which still remain the same as before:
- Installed a fort in the Conquest War territory.
- Pressed the button under the ""Participate"" column in the Guild (G) window > Guild Member Status tab.
● Fixed the issue during Conquest War where a member of the alliance cannot hit the enemy in certain situations.
● Changed the "Sun's Resolve" outfit to retain the specific colors applied for each guild/alliance when you log back in during a Conquest War.
● Changed the "Sun's Resolve" outfit to return to its default color when a Conquest War ends.
Last updated: 11/5 10:17 (GMT+8)
 

UI

● Changed the UI in the Dye (J) window where you can dye your gear and outfit to appear like the following image:
 
● Made the following changes to the Item Collection Increase Gauge UI:
- Changed to deactivate the gauge when your character approaches a town/city.
* You will be able to activate the gauge in towns/cities, but the charged time will not be consumed.
* The gauge setting you set in the town/city will start to consume the time on the gauge once you enter a combat zone.

- Changed the cooldown of activating Lv. and changing Lv. to be stored separately per each character. (However, the charged time is still applied family-wide, which is the same as before.)

- Changed the Item Collection Increase Gauge UI to stay at the location it was moved to even after exiting the game or after the loading screen that appears when changing servers.

Through today’s update, we improved upon some of the inconveniences with the Item Collection Increase Gauge UI. First off, we have the location of the UI to stay in the location you moved it to. Sometimes, when you try logging in to a different character after defeating monsters, you might forget to turn off the gauge and wasted some of the precious time on it. To prevent this from happening in the future, we have decided to save the activation setting per character. We also added the function to deactivate the gauge automatically when you approach a town/city.
● Added the Login Reward Notification UI to appear when you first login to the game to clearly show what items you are getting today.
- You will be able to see what items you are getting today and what will be available for you to get tomorrow.
- There will be visual effects showing the collected rewards will be stored in the Black Spirit's Safe, located at the bottom right corner of the screen.
Login Rewards are available for new and veteran Adventurers to collect. However, new Adventurers had a difficult time understanding what today’s login rewards were, what they will get tomorrow, know where the items were stored. Therefore, we improved on the visual effects of the login rewards and the UI to show what items Adventurers are getting today, what is available tomorrow, and show where the item is being stored.
● Improved the quick graphics settings in the Settings UI to make them more intuitive.
- Changed the names of the quick graphics settings.

- Added a UI that shows what graphics settings will be applied when using a quick graphics setting.


● Added emojis to the 1:1 Chat in the Friend List (N) window.
- Press the ( ) button while in a 1:1 Chat with a friend in your Friend List to select and use the emojis.
* However, you must own the emojis to use this function.

 


SYSTEM

● Improved on the issue where an error message would appear when trying to move your character information in your family to the Black Desert Global Lab server.
● Improved on the issue where the framerate would drop when playing the game for an extended period of time.
● Optimized the database.

 

PEARL SHOP

● Changed the Pearl Shop (F3) so that you can see the product description even if you do not meet the level requirement for the product.
- Added a message to appear when you press the purchase button on a product that you do not meet the level requirement.
 

WEB

● Adjusted the thickness of the text on certain pages of the Black Desert official website to improve legibility.
- Titles of posts in the News menu and Recent Post list
- The text "There are no search results." on the Adventurer's Guide menu.
- Prices and text displayed in the Shop menu.
- Nickname and current Acoin balance on the My Page menu.
- The numbers displayed on the Payment Settings and Usage History of My Page.
● Fixed the issue where the html tag would be displayed when searching or sharing Adventurer's Guide pages.
● Fixed the issue where the agreement to receive promotional notifications in My Page could not be changed for Steam account users.
● Added the following message to appear when attempting to get the FREE Gift Pack by logging in to the Black Desert official website by using a Steam account.
- "Steam accounts can get the free gift pack from the Steam Store."

Translation

● Changed the following terms in Indonesian.
- Rumah to Rumah Bangsawan.
- Rumah Singa Surai Biru to Rumah Bangsawan Singa Surai Biru.
- Manor, rumah yang sangat besar to Kediaman Mewah.
- [Event] Tulip Seed to [Event] Benih Tulip.
- Freddie Luke to Freddy Luke.
- Silkworm Cocoon, Cocoon, Kepompong Ulat, Kepompong Cacing Sutra to Kepompong Ulat.

 

CHANGES & FIXES

● Fixed the issue where the following areas had abnormal backgrounds:
- Calpheon Northwestern Outpost
- Oze's House
● Fixed the issue where certain terrain in Atoraxxion: Sycrakea hindered the movement of characters.
● Fixed the issue where the description pertaining to the item during the quest "Memorial Service for the Fallen People" were not progressing.
● Fixed the issue where the crafter's name would appear abnormally when comparing gear of mounts in the Inventory (I).
● Fixed the issue where the instant resurrection item selection UI did not close after an item was selected in the gamepad UI mode.
● Fixed the issue where reward mail were being sent when an Adventurer joined a guild as a War Hero.
● Fixed the issue where the game wouldn't run properly when certain buttons were pressed in the Character Creation window in the gamepad mode UI.
● Fixed the issue where you couldn't store Marni's Stones that store the max number of samples.
● Fixed the issue where the number of samples stored in each of the Marni's Stones changed when sending them to Storage by using the Maid/Butler Group Command.
● Fixed the issue where the number of skills on the right side of the Mount Information window appeared abnormal when attempting to do Courser Training through the Stable Keeper.
● Fixed the issue where Adventurers were getting Inventory +2 Expansion x1 less through the simplified quests compared to the Main Quest.
● Fixed the typo in the quest summary of "[Weekly] Lucretia's Ruby."
● Fixed the issue where an exploration point that cannot be interacted with in Bambu Valley was being displayed.
● Fixed the issue where the keywords for the Drying: Skilled Knowledge and the Filtering: Skilled Knowledge were switched.
● Fixed the issue where a guild could gain more than the max guild points.
- Adjusted the guild points of guilds that have more than 2002 guild points to 2002 guild points.
* Guilds can learn all the guild skills without reaching the max 2002 guild points.
● Fixed the issue where the Crafter would be displayed on certain Pearl Outfits.
● Fixed the issue where the appearance of [Kunoichi] Ayo Outfit would look abnormal when its durability is low.
● Fixed the issue where the "Auto Arrange" was displayed differently in the Storage Sell Item function in the gamepad mode UI.
● Fixed the issue where the [Nova] Marnist Outfit appeared unnatural on certain body types.
● Fixed the issue where the quest "[Grad. Support] Fughar's Secrets to Success" that was available for 2020 Autumn Season server graduates was being displayed for Adventurers that cannot accept the quest.
● Fixed the incorrect required item listed in the Progression Pass "[Subjugation] Defeat 10 Kratuga Ancient Ruins Monsters" description to enter Kratuga Ancient Ruins.
Before After
Black Spirit's Claw Black Spirit's Claw Piece

 

We hope you enjoy your time in Black Desert,

Thank you.

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